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Mad Catz Mobile Phones & Portable Devices Driver Download

by tempgertifiperu 2021. 8. 22.


(Redirected from Mad Catz Interactive Inc)
  • Welcome to T3's official Mad Catz R.A.T. Over the past week I've been putting this wireless and modular rodent through its paces to see if it is worthy of entering T3's prestigious.
  • The Mad Catz C.T.R.L.i is a dual wing gamepad akin to the original Xbox 'S' controller. It sports a jet-black glossy face and a matte underside, with the trademark red claw swipe on the right wing.
  • The Mad Catz C.T.R.L.i is a reasonable controller for a reasonable cost. It's a reliable peripheral with the only real downsides being a sloppy phone arm and a pairing issue that could be fixed.
  • Founded in 1989, Mad Catz Interactive Inc. Is a peripheral and accessory company that includes such products as control pads, memory cards, and headphones. In September 2007 Mad Catz acquired Joytech. Mad Catz markets its products under its Mad Catz (casual gaming), Cyborg (pro gaming), Eclipse (home and office) and Tritton (gaming audio) brands.

Product Title Mad Catz F.R.E.Q.M Wireless Mobile Gaming Headset for PC, Mac, and Smart Devices Average Rating: ( 0.0 ) out of 5 stars Current Price $39.12 $ 39.

Mad Catz Global Limited
FormerlyMad Catz Interactive, Inc. (1989-2017)
TypePrivate
OTC Pink: MCZAF
IndustryVideo games
Founded1989; 32 years ago (as Mad Catz Interactive, Inc.)
4 January 2018 (second incarnation)
HeadquartersKowloon, Hong Kong
RevenueUS $134.1 million (2016)[1]
Websitewww.madcatz.com

Mad Catz Global Limited (formerly Mad Catz Interactive, Inc.) is an American company that provides interactive entertainment products marketed under Mad Catz, GameShark (gaming products) and TRITTON (audio products). Mad Catz developed flight simulation software through its internal ThunderHawk Studios, developed chess hardware and flight simulation under its Saitek brand, published games under its Mad Catz brand, and distributed games and video game products for third-party partners. The company was incorporated in Canada and headquartered in San Diego, California.[2] Mad Catz had offices in North America, Europe and Asia.[2]

Mad Catz's Rock Band 3 controllers: Keyboard, Rock Band 3 Drumkit, and Mustang Pro (102-button) Guitar.
Mad Catz's Street Fighter IV FightStick Tournament Edition Arcade Controller
Mad Catz's M.O.J.O. Android-OS microconsole and controller

History[edit]

1989–2000[edit]

Mad Catz was founded in 1989. It focused on accessories such as control pads, memory cards, connection cables, headphones and other human interface devices for the PC and various video game consoles. Mad Catz also published original software titles, such as Real World Golf 1 and 2, MC Groovz Dance Craze, and Pump It Up.

Mad Catz Interactive, Inc. was incorporated under the Canada Business Corporations Act on August 25, 1993. The company was acquired in 2000 by the Toronto-based GTR Group, Inc. for a purchase cost of US$33.3 million, along with Games Trader (which collected and sold previously played and republished games) and ZapYou.com (which focused on e-commerce solutions).[3]

2000–2009[edit]

In 2000, Mad Catz released the MC2 Racing Wheel for the SonyPlayStation, which was awarded the Golden Award by Incite Video Gaming Magazine, and the Mario Andretti Racing Wheel, which GameSpy judged as the best peripheral of the 2000 Electronic Entertainment Expo (E3). The company produced 12 licensed controllers for the launch of the Sega Dreamcast and also released Internet-related accessories such as the Panther DC and keyboard adapter.

In September 2001, GTR Group decided to capitalize on the strength of the Mad Catz brand and changed its corporate name to Mad Catz Interactive, Inc., closing its GamesTrader and ZapYou.com business units.[4] The year 2001 saw the release of Microsoft's Xbox and Nintendo's GameCube and Game Boy Advance. Mad Catz offered products for these launches, such as the Control Pad Pro for GameCube, the Lynx Control Pad and the BeatPad (dancepad) controller for the PlayStation 2, the Game Boy FlipLight, and memory cards for the Xbox.[4]

In January 2003, Mad Catz acquired the GameShark brand, described as 'the industry leader in video game enhancement software, [enabling] players to take full advantage of the secret codes, short cuts, hints and cheats incorporated by video game publishers into their game offerings,'[5] and associated intellectual properties from InterAct for US$5 million.[6]

In September 2007, Mad Catz acquired UK-based company Joytech for US$3.7 million.[7] In November 2007, Mad Catz further diversified into the videogame accessory market by acquiring European-based manufacturer Saitek for US$30 million.[8]

In 2008, Capcom commissioned Mad Catz to produce a limited number of ArcadeSticks and six-button controllers, branded as “FightSticks” and “FightPads,” to coincide with the launch of their Street Fighter IV fighting game.[9] Due to the unanticipated demand for these products, production on these controllers was ramped up from their originally limited numbers. The FightStick remains a mainstay of the Mad Catz product line. In 2008, the FightStick's popularity spurred Mad Catz' involvement in the pro-gaming community, and Mad Catz has a strong presence at shows such as EVO, PAX, and San Diego Comic-Con. In 2009, Mad Catz released licensed controllers for Call of Duty: Modern Warfare 2 and Call of Duty: Black Ops.

2010–2017[edit]

In 2010, Mad Catz released officially licensed controllers for Rock Band 3, including a keyboard controller, a microphone controller, drum kits, and two guitar controllers (both the familiar five-button and the Fender Mustang “Pro” 102-button guitar).[10] That same year, Mad Catz acquired TRITTON Technologies, a San Diego-based gaming audio headset firm, in May 2010 for US$1 million at closing.[11] In June 2010, Mad Catz announced an agreement with Major League Gaming (MLG) to produce the MLG Pro Circuit Controller for Xbox 360 and PlayStation 3. Mad Catz sponsored MLG Pro Circuit Competitions.[12]

In 2011, Mad Catz’ Cyborg-branded R.A.T.7 Gaming Mouse was named “Best PC Accessory of 2010” by IGN.[13] The company returned to software distribution by publishing , Damage Inc. Pacific Squadron WWII (a World War II flight simulation game with a custom joystick), and Rock Band 3. Mad Catz acquired certain assets of V Max Simulation Corporation, which designs, constructs, integrates and operates flight simulation equipment and develops flight simulation software.[14]

Mad Catz has continued its focus on peripherals and accessories, such as the range of R.A.T. gaming mice and TRITTON-branded gaming headsets. In January 2013, Mad Catz announced its 'GameSmart' initiative, a range of products using the Bluetooth Smart stack featuring game and hardware independence, simplified setup, longer battery life and universal compatibility. Announced products include the R.A.T.M Wireless Mobile Gaming Mouse, the F.R.E.Q.M Mobile Stereo Headset, M.O.U.S.9 Wireless Mouse, and the C.T.R.L.R Mobile Gamepad.[15] The 'GameSmart' initiative is intended to introduce an industry standardization to the mobile world.[16]

In June 2013, Mad Catz announced the M.O.J.O.Android Micro Console, described as 'a supercharged smart phone with no screen that plugs into your flat screen TV to bring the living room experience to mobile gaming.'[17] M.O.J.O. is designed to interact seamlessly with Mad Catz's GameSmart controllers, mice, keyboards, headsets, and the rest of its gaming peripherals.[17] In 2013, Mad Catz produced the Killer Instinct Arcade FightStick Tournament Edition 2, the first fighting game controller available for the Xbox One, the then-latest Microsoft gaming console, that started shipping in late November 2013.[18]

Mad Catz helped spur interest in the burgeoning field of eSports by sponsoring the inaugural ESL One at Madison Square Garden in October 2014, as well as sponsoring the Capcom Pro Tour featuring Street Fighter IV.[19]

In April 2015, Mad Catz announced that it would co-publish Rock Band 4 along with Harmonix, in addition to making the controllers for the game. Under the terms of the agreement, Mad Catz was responsible for worldwide retail sales, promotion, and distribution for the Rock Band 4 game and its hardware bundles. Harmonix handled Rock Band 4 digital sales and content.[20]Rock Band 4 was launched on October 6, 2015.

In August 2015, Mad Catz announced that it will work with Cloud Imperium Games to create licensed simulation products for its space simulation game Star Citizen.[21] These products, produced under Mad Catz's Saitek brand, were first unveiled at Gamescom 2015.[22]

On February 9, 2016, Mad Catz announced that it would lay off 37 percent of its workforce and stated that 'Rock Band sell-through was lower than originally forecast resulting in higher inventory balances as well as lower margins due to increased promotional activity with retailers.'[23] This followed the resignations of company president and CEO Darren Richardson, senior VP of business affairs Whitney Peterson, and company chairman Thomas Brown the day prior.[24]

On September 15, 2016, Logitech acquired Saitek, Mad Catz' simulation brand specializing in computer joysticks for $13 million.[25]

In March 2017, the New York Stock Exchange reported to the company that it was in the stages of delisting the company from the Exchange due to 'abnormally low' stock value, which Mad Catz does not plan to appeal.[26]

Bankruptcy[edit]

Mad Catz Mobile Phones & Portable Devices Driver Download

Mad Catz ceased operations on March 30, 2017, and filed a voluntary petition for relief under Chapter 7 of U.S. Bankruptcy code to initiate an orderly liquidation of its assets.[27]

Return[edit]

On 4 January 2018, Mad Catz Global Limited (a new company headquartered in Kowloon, Hong Kong[28]), with new ownership of previous Mad Catz trademarks, announced the return of the Mad Catz brand and the launch of a new line of products at CES 2018.[29] Mad Catz Global Limited has continued the brand's development of gaming peripherals such as mice, keyboards, headphones, and controllers.

References[edit]

  1. ^https://www.gamesindustry.biz/articles/2016-06-03-mad-catz-profit-turns-to-usd11m-loss-on-incredibly-disappointing-rock-band-4
  2. ^ ab[1][permanent dead link]
  3. ^'Mad Catz, Inc - Press Release Page'. Media.corporate-ir.net. Retrieved 2013-10-22.
  4. ^ ab[2]
  5. ^'Mad Catz Acquires GameShark Brand From Interact'. Nintendoworldreport.com. Retrieved 2013-10-22.
  6. ^'Mad Catz 2003 Annual Report'(PDF). Archived from the original(PDF) on 2013-10-23. Retrieved 2013-10-22.
  7. ^'Take-Two sells unit to Canada's Mad Catz'. Reuters. 2007-09-07. Retrieved 2013-10-22.
  8. ^Sinclair, Brendan (2007-11-14). 'Mad Catz buys Saitek'. GameSpot. Retrieved 2013-10-22.
  9. ^2/27/09 6:00pm 2/27/09 6:00pm. 'Mad Catz Street Fighter IV FightSticks Review'. Gizmodo.com. Retrieved 2013-10-22.
  10. ^Murph, Darren (2008-06-19). 'Mad Catz apt to release Rock Band instruments next week'. Engadget.com. Retrieved 2013-10-22.
  11. ^'Mad Catz Acquires Gaming Headset Company Tritton'. Gamasutra. Retrieved 2013-10-22.
  12. ^'Mad Catz | All About the Game | Press Release'. Phx.corporate-ir.net. 2010-06-02. Archived from the original on 2008-11-28. Retrieved 2013-10-22.
  13. ^'Best PC Accessory 2010 - Cyborg R.A.T. 7 Gaming Mouse - Gear - IGN'. Bestof.ign.com. Retrieved 2013-10-22.
  14. ^'Mad Catz | All About the Game | Press Release'. Phx.corporate-ir.net. Archived from the original on 2008-11-28. Retrieved 2013-10-22.
  15. ^[3]
  16. ^'The MadCatz MOJO: Is There Room For Another Android Gaming Console?'. Forbes. 2013-06-15. Retrieved 2013-10-22.
  17. ^ ab'Mad Catz | All About the Game | Press Release'. Phx.corporate-ir.net. 2013-06-11. Archived from the original on 2013-09-06. Retrieved 2013-10-22.
  18. ^'Mad Catz | All About the Game | Press Release'. Phx.corporate-ir.net. 2013-07-16. Archived from the original on 2008-11-28. Retrieved 2013-10-22.
  19. ^'How This Tech Company Benefits From eSports'. fortune.com. 2015-11-05. Retrieved 2015-11-05.
  20. ^Eddie Makuch (2015-04-21). 'Rock Band 4 Will Be Co-Published By Peripheral Company Mad Catz'. Gamespot.com. Retrieved 2015-04-21.
  21. ^'Mad Catz(R) Teams Up With Cloud Imperium(R) Games to Create Dedicated Saitek(R) Branded Star Citizen(R) Hardware'. globenewswire.com. 2015-08-03. Retrieved 2015-08-04.
  22. ^'Saitek HOTAS & Peripherals Analysis + Saitek Q&A'. imperialnews.network. 2015-08-19. Retrieved 2015-08-19.[permanent dead link]
  23. ^Christian Nutt (2016-02-09). 'Mad Catz lays off 37% of staff in restructuring plan'. Gamasutra. Retrieved 2015-02-10.
  24. ^Alex Wawro (2016-02-08). 'Top brass resign amid MadCatz executive shuffle'. Gamasutra. Retrieved 2016-02-10.
  25. ^http://blog.logitech.com/2016/09/15/creating-immersive-gaming-experience-logitech-acquires-saitek/
  26. ^Wawro, Alex (March 23, 2017). 'Mad Catz is being delisted from the New York Stock Exchange'. Gamasutra. Retrieved March 23, 2017.
  27. ^Reuters Staff (March 31, 2017). 'BRIEF-Mad Catz Interactive makes voluntary assignment in bankruptcy'. Reuters. Retrieved March 31, 2017.
  28. ^YuHaoSyu. 'MAD CATZ'. Mad Catz official (in Chinese). Retrieved 2021-01-24.
  29. ^設計:Ringo, 馬路科技 | 台北 | 台南 | 網頁設計 | 網站設計 | 網頁製作 |. 'Gaming Mice, Keyboards, Fightsticks and Headsets | Mad Catz'. www.madcatz.com. Archived from the original on 2018-01-04. Retrieved 2018-01-04.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Mad_Catz&oldid=1002547863'

SAN DIEGO--(BUSINESS WIRE)--Mad Catz Interactive, Inc. (“Mad Catz”) (NYSE MKT/TSX:MCZ) announced today the shipping of the L.Y.N.X. 9Mobile Hybrid Controller, a radically different gamepad designed to offer uncompromised control and portability.

Designed for the passionate gamer who typically plays across multiple devices, the L.Y.N.X. 9features a patent-pending design which allows it to fold into a compact footprint, fitting into a shirt pocket for travel without compromising on the classic console-style ergonomic feel gamers are accustomed to.

The L.Y.N.X. 9design uniquely enables the controller to be assembled in a variety of different configurations to fit the gamers’ chosen device. Consisting of three primary components (Left Wing, Right Wing and Controller ‘Brain’), the L.Y.N.X. 9can break apart and attach to the included tablet stand, transforming a tablet of up to seven inches into a portable games console! Configure as a standard controller and enjoy living room gaming on a compatible set-top box or PC or attach the mobile clip and dock your smart phone for console quality gaming on the go.

The L.Y.N.X. 9 is an ideal companion for Smart TVs and living room browsing. The included QWERTY Keyboard Module attaches simply to the underside of the L.Y.N.X. 9 and provides effortless on screen typing. At the top of the controller, the integrated Mouse Sensor Pad and media controls allow for all manner of traditional control and the L.Y.N.X. 9 even includes an integrated microphone allowing for voice search with compatible hardware and applications.

Phones

“We believe the L.Y.N.X. 9 represents a generational leap in mobile game controllers. Today, gaming is commonly format agnostic, with most of us playing games across a variety of platforms and locations. The L.Y.N.X. 9 is designed to offer a premium gaming experience in almost any situation. Traditionally a mobile controller meant that comfort had to be sacrificed, unsuitable for sustained play and complex software now being introduced to mobile. Thanks to the ingenious design of the L.Y.N.X. 9, Mad Catz has produced a truly portable controller that delivers a full size, uncompromised gaming experience,” said Darren Richardson, President and Chief Executive Officer of Mad Catz. “The trend towards mobile gaming continues unabated and is set to explode further into 2015. We believe that a disruptive, high-quality product like the L.Y.N.X. 9 will enable us to further cement our reputation as leaders in mobile gaming and contribute significantly to sales in 2015.”

The L.Y.N.X. 9 is designed for precision performance, featuring hard-wearing metal and premium components, with action buttons rated to one million button presses. Owners of the L.Y.N.X. 9 are encouraged to download the free L.Y.N.X. app to their Android smart device. As well as providing gamers with a constantly updated list of compatible software, the app allows gamers to tune the sensitivity of the thumb sticks and triggers, creating a custom feel for their chosen software and ideal for FPS and action titles.

The L.Y.N.X. 9 will be debuting at CES Las Vegas 2015 and can be seen via appointment only at the Mad Catz suite, located at the Westgate Las Vegas Resort & Casino, suite number: 12121. Mad Catz will also be unveiling the L.Y.N.X. 9 Controller at the ShowStoppers CES event, taking place the evening of January 6, 2015 at The Wynn, Las Vegas.

For additional information or to order your own L.Y.N.X. 9 please visit: http://store.madcatz.com/Mad-Catz-L-Y-N-X-9-Mobile-Controller-for-Android-Smartphones-Tablets-PC.html

About Mad Catz

Mad Catz Mobile Phones & Portable Devices Driver Downloads

Mad Catz Interactive, Inc. (“Mad Catz”) (NYSE MKT/TSX:MCZ) is a global provider of innovative interactive entertainment products marketed under its Mad Catz® (gaming), Tritton® (audio), and Saitek® (simulation) brands. Mad Catz products cater to passionate gamers across multiple platforms including in-home gaming consoles, handheld gaming consoles, Windows® PC and Mac® computers, smart phones, tablets and other mobile devices. Mad Catz distributes its products through its online store as well as distribution via many leading retailers around the globe. Headquartered in San Diego, California, Mad Catz maintains offices in Europe and Asia. For additional information about Mad Catz and its products, please visit the Company’s website at www.madcatz.com

Mad Catz Mobile Phones & Portable Devices Driver Download Windows 7

Social Media

Facebook: https://www.facebook.com/MadCatz.Global
Twitter: http://twitter.com/MadCatz
YouTube: http://www.youtube.com/MadCatzCompany

Cautionary Note Regarding Forward-Looking Statements

Information in this press release that involves the Company's expectations business prospects, plans, intentions or strategies regarding its future are forward-looking statements that are not facts and that involve substantial risks and uncertainties. You can identify these statements by the use of words such as 'anticipate,' 'estimate,' 'expect,' 'project,' 'intend,' 'should,' 'plan,' 'goal,' 'believe,' and other words and terms of similar meaning in connection with any discussion of future operating or financial performance. Among the factors that could cause the Company’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include the following: the ability to maintain or renew the Company's licenses; competitive developments affecting the Company's current products; first-party price reductions; availability of capital under our credit facility; commercial acceptance of new in-home gaming consoles; the ability to successfully market both new and existing products domestically and internationally; difficulties or delays in manufacturing; unanticipated product delays; or a downturn in the market or industry. A further list and description of these and other factors, risks, uncertainties and other matters can be found in the Company's most recent annual report, and any subsequent quarterly reports, filed with the U.S. Securities and Exchange Commission and the Canadian Securities Administrators. The forward-looking statements in this release are based upon information available to the Company as of the date of this release, and the Company assumes no obligation to update any such forward-looking statements as a result of new information or future events or developments. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of the Company and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

Mad Catz, the Mad Catz logo, GameSmart and L.Y.N.X. are trademarks or registered trademarks of Mad Catz Interactive, Inc., its affiliates and/or subsidiary companies. All other company and product names may be trademarks of their respective owners.





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